About
Mohammad Faiaz Alikhail
Gameplay Programmer · Unity · Unreal Engine · C++ · C#
I build the systems players touch: input, aiming, combat, physics, feedback. Right now that's a contract role at Mythical Voltage, an indie studio, building gameplay, tools, and runtime systems in Unity and C# for an unannounced title — alongside Game Design & Development at Toronto Film School, where I'm tech lead on a team capstone in Unreal.
Before games: IT systems and a five-year medical degree. Precision under pressure, work that gets finished.
Path
The route here.
Game Programmer (Contract) — Mythical Voltage
Unity and C# work on gameplay, tools, and runtime systems for an unannounced title at a Toronto indie studio.
Game Design & Development — Toronto Film School
Gameplay programming in C++ and C#, team production, and a capstone shipped as tech lead.
Doctor of Dental Medicine (DMD)
Five-year professional degree with 48 weeks of supervised clinical training — precision, responsibility, and calm decisions under pressure.
Diploma in Information Technology
Programming, operating systems, networking, databases, and web technology — the start of the technical foundation.
Toolkit
Skills
Credentials
Certificates
Verification links where available.
Introduction to Game Design
Programming in Python
Programming with JavaScript
Version Control
Web Development with HTML, CSS & JavaScript
Introduction to Cloud Computing
Contact
The short version.
Open to gameplay programming roles. Play the builds or see the work.